Virtual reality can change the way you see the world

Virtual reality can change the way you see the world

The virtual reality is quick becoming the innovation of choice.

Although this technology is not new in real terms, its evolution allows organisations to adopt the capabilities and work towards it. The recent evolution in the Virtual Reality technology have transformed the way businesses plan, visualize, research, tests, strategies, plans and its execution worked.

The Future is now with virtual reality software laid in the hands of the user on laptops and mobile devices.

The development of virtual reality is set to continue at same pace in 2015 and beyond as the power of the technology and the scope of its use increases. It is proving its effectiveness in saving time, cost and driving more effective decision-making by helping join-up traditionally siloed departments and teams.

On the other hand, computers are likely to maintain growing in speed and in power very quickly, and virtual reality technology will apparently improve along with them. At this point, I remember some thoughts that I have read.

A computer system which costs $1,000 today will do double as much, double as fast, as a system that sold for that price about a year and a half ago

put another way, a system with the equivalent power as one that cost $1,000 a year or two ago will cost only $500 today. Amazing as it seems, several decades of experience have proved to be true.

Most people believe that virtual reality, at least beyond the level shown in today's video and computer games will not become widespread anytime soon. Fully immersive VR technology is still expensive and unreliable.

if you think same, then its time to think again !!

Microsoft at its Windows 10 event, shows off a convincing model that floats 3D images before your eyes and can change the look of real-world objects. ie HoloLens

With HoloLens, we’ll not just able to see what it's like to walk around on Mars, but we’ll also able to interact with the contents on the surface. Using a finger gesture called Air Tap, the HoloLens lets us to mark certain spots on the surface for research and even lets us talk with another floating figure and collaborate on examining the surface. NASA hopes to get the HoloLens up and running as a day-to-day tool at JPL by the summer, allowing researchers for the first time to visualize and map out exactly where Curiosity will drill, traverse and photograph the surface of the planet.

The HoloLens itself is "the most superior holographic computer the world has ever known"

Wearing the device is not quite as comfortable as wearing the latest Oculus Rift prototype or Samsung's Gear VR headset. And the image I begin to see onscreen when I strap the lenses over my eyes isn't that much sharper than those offered up by the competing devices. Yes I'm talking about Google cardboard. Google have reveal an odd, unexpected, and completely entertaining proof-of-concept: Google Cardboard, a homemade virtual-reality headset which pairs with your smartphone for a good-looking VR experience.

Even though this being a Google product, it's not exclusively for Android devices, but there are at least five iOS apps that work with Cardboard,

Wireless VR is Liberating

Another important difference between Oculus and the Cardboard experience--Google's experiment is untethered. I used it sitting in a swiveling office chair at home and also standing up in my living room. The ability to spin easily to view a full 360-degrees of a scene without bothering about getting tangled or feeling the tug of a USB cable was liberating.

It's not often that you can get a truly breathtaking technological innovation for the cost of a few dollars in cardboard and a magnet. That's what Google  has managed to pull off with its aptly named Google Cardboard.

There's obvious excitement brimming among a vocal VR community that's been longing for the day when passion projects could become viable businesses. From builders of stereoscopic panoramic cameras and motion controllers on the hardware side to developers of applications for virtually watching concerts, visiting museums, teaching remotely and storytelling, more techies are rallying around Google's Cardboard.

There are also new areas of interesting storytelling and development and content creation that developers can get excited about.

So what's the point of all this? Right now, it's simply a lots of fun....

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